Functions
emitParticles
Parameters
amount: number
Rest ...data: unknown[]
Returns void
forEachParticle
- forEachParticle(func: ((particle: Particle) => void)): void
setParticleLimit
- setParticleLimit(limit: number): void
update
- update(delta: number): void
Simple flexible particles. They do not interact with Matter.js physics but can collide with tilemaps.