Functions
getImage
- getImage(name: string): p5.Image | p5.Graphics
Parameters
Returns p5.Image | p5.Graphics
getLevel
- getLevel(name: string): Level | null
Parameters
Returns Level | null
getSound
- getSound(name: string): p5.SoundFile
Parameters
Returns p5.SoundFile
init
- init(_useSound: boolean): void
loadImageDynamic
Parameters
qualitySteps: number | string[]
Returns Promise<Asset>[]
loadImageEarly
Parameters
Returns Promise<unknown>
loadImageLate
Parameters
Returns Promise<Asset>
loadLevelEarly
Parameters
Returns Promise<unknown>
loadLevelLate
Parameters
Returns Promise<Asset>
loadSoundEarly
Parameters
Returns Promise<unknown>
loadSoundLate
Parameters
Returns Promise<Asset>
setUnsafeLevelLoading
- setUnsafeLevelLoading(value?: boolean): void
Loads and handles assets. Enables loading screens for Brass games.