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Loads and handles assets. Enables loading screens for Brass games.

Index

Functions

  • getImage(name: string): p5.Image | p5.Graphics
  • getLevel(name: string): Level | null
  • getSound(name: string): p5.SoundFile
  • init(_useSound: boolean): void
  • loadFraction(): string
  • loadProgress(): number
  • loaded(): boolean
  • setUnsafeLevelLoading(value?: boolean): void

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