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Brass Engine - v0.17.0dev
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Brass Engine - v0.17.0dev
inputMapper
InputMapper
Class InputMapper
Hierarchy
InputMapper
Index
Constructors
constructor
Properties
axis
button
derivers
devices
vector
Methods
has
update
Constructors
constructor
new
Input
Mapper
(
devices
?:
string
[]
, derivers
?:
(
string
|
(
(
mapper
:
InputMapper
)
=>
void
)
)
[]
)
:
InputMapper
Parameters
devices:
string
[]
= ...
Optional
derivers:
(
string
|
(
(
mapper
:
InputMapper
)
=>
void
)
)
[]
Returns
InputMapper
Properties
Readonly
axis
axis
:
InputState
<
number
>
= ...
Readonly
button
button
:
ButtonInputState
= ...
Readonly
derivers
derivers
:
(
(
mapper
:
InputMapper
)
=>
void
)
[]
= []
Readonly
devices
devices
:
InputDeviceAbstract
[]
= []
Readonly
vector
vector
:
InputState
<
Vector2
>
= ...
Methods
has
has
(
devicePrefix
:
string
)
:
boolean
Parameters
devicePrefix:
string
Returns
boolean
update
update
(
)
:
void
Returns
void
Modules
camera/camera
camera/classic
Viewpoint
camera/viewpoint
camera/viewpoint
Abstract
common/color
common/dynamic
Array
common/fast
Graphics
common/heap
common/pool
common/runtime
Checking
common/types
core/core
core/sketch
core/time
effects/effects
effects/particle
effects/velocity
Particle
input
Mapper
<internal>
layers/
Layer
Abstract
layers/canvas
Layers
layers/draw
Buffer
layers/draw
Target
layers/handle
Regl
layers/layers
layers/p5
Layers
lighting/lighter
Abstract
lighting/p5
Matter
Lighter
loader
main
pathfinder/
Path
Situation
Type
pathfinder/a
Star
Pathfinder
pathfinder/path
Agent
pathfinder/pathfinder
pathfinder/pathfinder
Abstract
physics/body
Abstract
physics/circle
Body
physics/grid
Body
physics/material
Body
Abstract
physics/physics
physics/poly
Body
physics/ray
Body
physics/rect
Body
tilemap/p5
Tilemap
tilemap/tilemap
tilemap/tilemap
Abstract
ui/legacyUI
vector
vector/vector2
Input
Mapper
constructor
axis
button
derivers
devices
vector
has
update
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