Class BodyAbstract Abstract
Properties
alive
alive: boolean = true
Accessors
Abstract angle
- get angle(): number
- set angle(angle: number): void
Returns number
Parameters
Returns void
Abstract angularVelocity
- get angularVelocity(): number
- set angularVelocity(angularVelocity: number): void
Returns number
Parameters
Returns void
Abstract collidesWith
- set collidesWith(category: number | number[] | "everything" | "nothing"): void
Parameters
category: number | number[] | "everything" | "nothing"
Returns void
Abstract collisionCategory
- set collisionCategory(category: number): void
Abstract ghost
- get ghost(): boolean
- set ghost(isGhost: boolean): void
Returns boolean
Parameters
Returns void
Abstract static
- get static(): boolean
- set static(isStatic: boolean): void
Returns boolean
Parameters
Returns void
Methods
Protected collisionCategoryToIndex
Protected collisionIndexToCategory
Protected validateCollisionIndex
Protected validateCollisionMask