Sets gl.vertexAttribDivisorANGLE. Only supported if the ANGLE_instanced_arrays extension is available. (Default: 0)
Whether the pointer is normalized. (Default: false)
The offset of the vertexAttribPointer in bytes. (Default: 0)
The size of the vertex attribute. (Default: Inferred from shader)
The stride of the vertexAttribPointer in bytes. (Default: 0)
Data type for attribute
Generated using TypeDoc
A REGLBuffer wrapping the buffer object. (Default: null)