Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

Index

Constructors

Properties

agents: PathAgent[]
confidence: number = 0.5
faliureDelay: number
goal: null | Vector2
height: number
nodeComfirmationRate: number
pathGarbageLimit: number
pathMaxDist: number
pathMinDist: number
pathingContinuousRuntimeLimit: number
pathingRuntimeLimit: number
pheromoneDecayTime: number
pheromoneStrength: number
pheromoneTime: number
pheromones: null | Int32Array
scale: number
targetDriftInfluence: number
targetDriftLimit: number
waitingAgent: number
width: number

Methods

  • computeNeighbors(__namedParameters: Vertex2): { dCost: number; position: Vertex2 }[]
  • confidenceDelta(delta: number): void
  • confirmNode(node: Vector2, radius: number): boolean
  • createAgent(radius: number, leadership?: number): PathAgent
  • deprimitivizePosition(prim: NodePrimative): { x: number; y: number }
  • getPheromones(__namedParameters: Vertex2): number
  • setPheromones(__namedParameters: Vertex2): void
  • update(endTime: number): void
  • validatePosition(position: Vertex2): boolean

Generated using TypeDoc